6/30/2023 0 Comments Micro macro crime city 2It wasn't that easy to produce MicroMacro: Crime City: "There were numerous challenges, for example the purely technical aspects," reveals Johannes Sich. Technical aspects as a challengeĪ bit of black ink on a white background. Only when the prototypes were finished and tested and the city filled with more and more details did the creators realize that the designed concept looked like a hidden object. "Then we developed the mechanics that the information to be found is actually scenes from a chronological story, and that the puzzle is the uncovering of a crime story," explains the author of the making of MicroMacro: Crime City. We thought crime was a fitting theme for a puzzle mechanic.” It then turned out that a large image with a lot of detail in the crime genre could best be realized by looking at a city from above. “We wanted to make a game where you have to find very tiny pieces of information in a big picture and use them to solve puzzles. The connection with the search images known from B video games or the TV newspaper came about more by accident: "Actually, the idea of a hidden object was not at the beginning," says Johannes Sich. It was not clear from the start that players would now be dealing with a gigantic hidden object on the table. This bed game was only possible because game design, illustration and product design were developed in close cooperation. "I developed it together with my two colleagues Daniel Goll and Tobias Jochinke". MicroMacro is a team project, “Jojo” clarifies at first. Game designer Johannes Sich revealed this in an interview. The cooperative detective game was already a sales success even before it was awarded the “red pawn”.Įven if the basically simple game with the oversized black and white poster makes the impression that it could have been developed almost overnight, there is a lot of work behind it. It quickly became clear that MicroMacro would become a whole series of games. In any case, they want to ride the wave of success a little longer. In addition to the "Game of the Year 2021" award, the Hard Boiled Games studio and the publishers Edition Spielwiese and Pegasus Spiele were able to win numerous other prizes. The innovative hidden object board game has been well received by fans and critics alike. MicroMacro is far from over, as game designer Johannes Sich has now revealed. Hundreds of thousands of copies are of MicroMacro: Crime City and its successor MicroMacro: Crime City 2 - Full House sold the hidden object game has won prizes around the world and has been translated into over 30 languages. MicroMacro: Crime City remains on the road to success: The cooperative detective game series is being expanded by at least two offshoots, as revealed by author Johannes Sich.
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